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ERA 2017 Finalist

Primary Computing Resources for Computing Mastery

BETT Awards 2018

What this activity teaches

This teacher-led lesson activity, adapted for the Hour of Code, provides opportunities to explore physical systems through robotics.

Using a visual drag-and-drop programming environment and drones, pupils learn that physical systems can be programmed and controlled through algorithms and code.

Includes a step-by-step activity plan, associated teacher and pupil resources and ideas for extension and enrichment to take learning further.

iCompute iFly

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