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HOUR OF CODE™ WITH ICOMPUTE®

ERA 2021

PRIMARY COMPUTING ACTIVITY

BETT Awards 2018
iFly

WHAT THIS ACTIVITY TEACHES


This teacher-led lesson activity, adapted for the Hour of Code, provides opportunities to explore physical systems through robotics.

Using a visual drag-and-drop programming environment and drones, pupils learn that physical systems can be programmed and controlled through algorithms and code.

Includes a step-by-step activity plan, associated teacher and pupil resources and ideas for extension and enrichment to take learning further.

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